Output list
1–7 of 7 results
Magazine article
Deepfakes are distorting this year’s Victorian election. We found out who’s most susceptible to them
Published 2026
The Conversation, 28 September 2026
The Victorian election is still months away, yet voters are already being shown events which never happened. A machete attack at a petrol station, a woman giving birth on the roadside, floodwater pouring down the steps of parliament: all “deepfakes” generated by artificial intelligence (AI), and all reportedly appearing as paid advertising ahead of voters going to the polls.
Previously described as a potential “sleeper issue” for Australian politics, deepfake political content is rapidly becoming a very real electoral challenge.
We have been studying political deepfakes – and how people respond to them – in the lead up to the Victorian state election. Our preliminary results provide important insights into people’s ability to detect deepfakes and will help voters navigate the increasingly fraught information ecosystem as electoral campaigning ramps up.
Magazine article
New EU laws make AI content labels compulsory – but might just make it harder to spot deepfakes
Published 2026
The Conversation, 17 August 2026
As the world is increasingly flooded with deepfakes, the European Union is taking action to help people distinguish what is real and what is not.
It recently started enforcing transparency obligations for tech companies which require them to clearly label any photos, videos and audio which are created using their artificial intelligence (AI) systems and designed to look authentic.
This is a step up from the approach of other countries, such as Australia, which only recommend AI developers mark AI-generated content to help people identify it. This matters because research suggests that when confronted with sophisticated AI-generated content, our ability to distinguish fake from real can be little better than a coin-toss.
But will the EU’s approach actually work? And could requiring the labelling of AI-generated content have unintended consequences? Could it potentially make us more vulnerable to the very content designed to deceive us?
Magazine article
Disinformation and deepfakes played a part in the US election. Australia should expect the same
Published 2024
The Conversation, 21 November 2024
As America takes stock after Donald Trump’s re-election to the presidency, it’s worth highlighting the AI-generated fake photos, videos and audio shared during the campaign.
A slew of fake videos and images shared by Trump and his supporters purported to show his opponent, Kamala Harris, saying or doing things that did not happen in real life.
Of particular concern are deepfake videos, which are edited or generated using artificial intelligence (AI) and depict events that didn’t happen. They may appear to depict real people, but the scenarios are entirely fictitious.
Magazine article
Published 2024
The Conversation, 22 August 2024
Paris Olympics were marred by an outpouring of online trolling. Gunn's performance was met with a savage backlash on social media. Viral videos and memes mocking Gunn's unconventional style quickly spread, along with a barrage of racist, sexist and body-shaming comments. Trolls accused her of " disgracing " the Olympics and called for her disqualification. Days after the event was over, anonymous online critics continued to attack Gunn's appearance, talent and identity. The Raygun incident perfectly demonstrates how a combination of high-profile events, social media platform design and human psychology can reinforce each other to create a storm. The factors that lead to trolling are complex, but they also point us towards a solution.
Magazine article
Published 2024
The Conversation, 7 May 2024
Professional sports organisations regularly promote and develop initiatives to support diversity, equity and inclusion.
Magazine article
Control, cost and convenience determine how Australians use the technology in their homes
Published 2019
The Conversation, 9 April 2019
No abstract available.
Magazine article
How playing games on your phone or tablet could cut your power bill
Published 2018
The Conversation, 5 January 2018
No abstract available.