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Understanding How Marginal National Video Game Industries Differ
Journal article   Open access   Peer reviewed

Understanding How Marginal National Video Game Industries Differ

Jacqueline Burgess, Elina Roinioti, Alexander Muscat, Anthony Grace and Christian M Jones
Games and Culture, Vol.Advanced access
2025
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Published Version (Advanced Access)CC BY V4.0 Open Access

Abstract

Graphics, augmented reality and games Marketing Animation, video games and computer generated imagery services Expanding knowledge in commerce, management, tourism and services video game development video game industry Australia Greece New Zealand

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