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Supporting learning in higher education with a curriculum-embedded alternate reality game
Journal article   Peer reviewed

Supporting learning in higher education with a curriculum-embedded alternate reality game

Sandra Elsom, Colleen Stieler-Hunt and Margaret Marshman
Interactive Learning Environments, Vol.32(6), pp.3108-3119
2024
url
https://doi.org/10.1080/10494820.2023.2167838View
Published Version

Abstract

game-based learning game design alternate reality game (ARG) situated learning

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Education & Educational Research

UN Sustainable Development Goals (SDGs)

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#3 Good Health and Well-Being
#4 Quality Education

Source: InCites