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Sideffect GamePlan: Development of an alcohol and other drug serious game for high school students using a systematic and iterative user-centred game design framework
Journal article   Peer reviewed

Sideffect GamePlan: Development of an alcohol and other drug serious game for high school students using a systematic and iterative user-centred game design framework

Joanna Nicholas, Brennen Mills, Sara Hansen, Stephen J. Bright, Joseph Scott, Imogen Ridout, Jess Watson, Heather Boyd, Luke Brook and Luke Hopper
Computers in Human Behavior, Vol.145, pp.1-20
2023
url
https://doi.org/10.1016/j.chb.2023.107774View
Published Version

Abstract

Alcohol and other drugs games Harm reduction Health education Secondary education Serious game design

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Collaboration types
Domestic collaboration
Web Of Science research areas
Psychology, Experimental
Psychology, Multidisciplinary

UN Sustainable Development Goals (SDGs)

This output has contributed to the advancement of the following goals:

#3 Good Health and Well-Being

Source: InCites

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