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Drivers and barriers to the utilisation of gamification and game-based learning in universities: A systematic review of educators' perspectives
Journal article   Open access   Peer reviewed

Drivers and barriers to the utilisation of gamification and game-based learning in universities: A systematic review of educators' perspectives

Danielle Lester, Gregory J. Skulmoski, Darren P. Fisher, Vishal Mehrotra, Iris Lim, Alexander Lang and Justin W. L. Keogh
British Journal of Educational Technology, Vol.54(6), pp.1748-1770
2023
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Drivers and barriers to the utilisation of gamification and game-based learning in universities A systematic review of educators' perspectives392.05 kBDownloadView
Published VersionCC BY-NC-ND V4.0 Open Access
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https://doi.org/10.1111/bjet.13311View
Published Version

Abstract

facilitator higher education learning serious games student engagement Teaching/Learning tertiary education

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