Conference presentation
What are videogames doing to society and how can we really know?
New Technologies and Ethics in Wellbeing Research, 2014 (Adelaide, Australia, 09-Apr-2014)
University of South Australia, Centre for Research in Education
2014
Abstract
Videogames have been blamed in the media for violent crime, obesity, social isolation and depression. However recent research is showing that videogames can help enhance mental wellbeing, improve brain function and stimulate creativity; that gamers have higher levels of family closeness and better attachment to school; and that videogames help boys and young men to relax, cope and socialise. Children and adolescents deliberately choose to play videogames in the knowledge that they will feel better as a result, and videogame play allow players to express themselves in ways they may not feel comfortable doing in real life because of their appearance, gender, sexuality, and/or age.
Details
- Title
- What are videogames doing to society and how can we really know?
- Authors
- Christian M Jones (Author) - University of the Sunshine Coast - Faculty of Arts and Business
- Conference details
- New Technologies and Ethics in Wellbeing Research, 2014 (Adelaide, Australia, 09-Apr-2014)
- Publisher
- University of South Australia, Centre for Research in Education
- Date published
- 2014
- Organisation Unit
- School of Social Sciences - Legacy; University of the Sunshine Coast, Queensland; Engage Research Lab; School of Law and Society
- Language
- English
- Record Identifier
- 99447768802621
- Output Type
- Conference presentation
Metrics
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