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Every footprint tells a story: 3D scanning of heritage artifacts as an interactive experience
Conference paper   Peer reviewed

Every footprint tells a story: 3D scanning of heritage artifacts as an interactive experience

Chris Little, Dale Patterson, Brent D Moyle and Alexandra Bec
Proceedings of the Australasian Computer Science Week Multiconference
Australasian Computer Science Week 2018 (Brisbane, Australia, 30-Jan-2018–02-Feb-2018)
Association for Computer Machinery
2018
url
https://doi.org/10.1145/3167918.3167974View
Published Version

Abstract

Artificial Intelligence and Image Processing Tourism computer game virtual-reality virtual archaelogy education
This paper looks at innovative new methods in the capture of high quality three-dimensional (3D) information from historical artifacts and the processes needed to convert this detailed historical data into digital interactive experiences that open up new knowledge. The forensically accurate scan details, ideal for preservation and archaeology, are applied for use in developing engaging interactive entertainment outcomes, in the form of VR/AR and games. Early Aboriginal trackways discovered at the Willandra Lakes World Heritage Site in New South Wales were used as a case study to examine the methods available to accurately record these oldest footprints ever found in Australia and how to best communicate this information as an interactive visitor experience. The technical challenges involved in converting for interactive systems, and the work-flows needed are outlined as a mechanism for application in a wider range of virtual heritage experiences.

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