Conference paper
Creating an emotionally reactive computer game responding to affective cues in speech
Proceedings of the 19th British HCI Group Annual Conference
British HCI Group Annual Conference: The Bigger Picture, 19th (Edinburgh, United Kingdom, 2005)
Springer Verlag
2005
Abstract
Developing a computer game which analyses and recognises the emotional state of the game player and, in response, modifies the physical and behavioural attributes of the game character.
Details
- Title
- Creating an emotionally reactive computer game responding to affective cues in speech
- Authors
- Christian M Jones (Author) - University of the Sunshine Coast - Faculty of Science, Health and EducationJ Sutherland (Author)
- Contributors
- T McEwan (Editor)J Gulliksen (Editor)D Benyon (Editor)
- Publication details
- Proceedings of the 19th British HCI Group Annual Conference
- Conference details
- British HCI Group Annual Conference: The Bigger Picture, 19th (Edinburgh, United Kingdom, 2005)
- Publisher
- Springer Verlag
- Date published
- 2005
- Organisation Unit
- School of Social Sciences - Legacy; University of the Sunshine Coast, Queensland; Engage Research Lab; School of Law and Society
- Language
- English
- Record Identifier
- 99449922502621
- Output Type
- Conference paper
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