The practice of pictorial carpet making aims to reproduce figurative images in fibrous materials. For contemporary pictorial carpet practice, the range of colour is infinite however the available physical resources in the form of suitable yarn can be problematic. Pictorial carpet-making requires quantising colour into discrete values to build chromatic relationships. In this paper we explore a new 3D carpet previsualisation methodology that leverages digital signal processing approaches to aid in the consolidation of chromatic relationships in the carpet making process.
Details
Title
CPEGs: the aesthetics of digital signal processing in pictorial carpet making practice
Authors
Toby Gifford - University of the Sunshine Coast, Queensland, School of Business and Creative Industries
Joseph Burgess - University of the Sunshine Coast, Queensland, School of Business and Creative Industries
Publication details
Proceedings of the 29th International Symposium on Electronic Arts, Volume 1, pp.1151-1154
Conference details
International Symposium of Electronic Art (ISEA), 29th (Brisbane, Australia, 21-Jun-2024–29-Jun-2024)
Publisher
International Symposium on Electronic Art
Date published
2024
DOI
10.5204/book.eprints.256296
Copyright note
This work is licensed under a Creative Commons Attribution-Non Commercial-NoDerivatives 4.0 International License.