Conference paper
Augmented Reality as experimental art practice: from information overlay to software assemblage
Proceedings of the 22nd International Symposium on Electronic Art, pp.369-373
International Symposium of Electronic Art (ISEA), 22nd (Hong Kong, 16-May-2016–22-May-2016)
ISEA International
2016
Abstract
In a general technical sense, Augmented Reality (AR) is considered as primarily a virtual overlay, a datafied window that situates visual or textual information in the physical world. In contradistinction, AR as experimental art practice activates critical inquiry, collective participation, and multimodal perception. Experimental art deployed in the AR medium is contributing to a reconfiguration of traditional perceptions of interface, audience participation, and perceptual experience. This paper explores such experimental AR art practices as examples of ‘software assemblage,’ a materialist conception that facilitates the movement of AR beyond the conventional empirical borders of the engineering world and toward a poetic re-configuration of AR as experimental art practice.
Details
- Title
- Augmented Reality as experimental art practice: from information overlay to software assemblage
- Authors
- Rewa Wright (Author) - UNSW Sydney
- Publication details
- Proceedings of the 22nd International Symposium on Electronic Art, pp.369-373
- Conference details
- International Symposium of Electronic Art (ISEA), 22nd (Hong Kong, 16-May-2016–22-May-2016)
- Publisher
- ISEA International
- Date published
- 2016
- Organisation Unit
- School of Business and Creative Industries
- Language
- English
- Record Identifier
- 99679195802621
- Output Type
- Conference paper
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