Conference paper
Approaches to Modular Construction for Real-time Game Environments
Proceedings of CreateWorld 2017, pp.1-9
CreateWorld 2017: Creativity on the Move (Brisbane, Australia, 29-Nov-2017 - 01-Dec-2017)
AUC
2017
Abstract
Video game design and development has evolved into a profitable and widely accepted creative field that operates with ever-increasing technical capability. This improved capability has facilitated an increase in the visual fidelity achievable within real-time environments. Game artists faced with creating these environments are tasked with maximizing both system resource allocation and efficiency in production time. One strategy that has been adopted by artists is to implement a modular design and construction approach when developing environmental elements. Although this approach offers many benefits for artists, the associated skills and techniques are not well defined. Through an exploration of existing literature and reflection on current practice, this study identifies and evaluates a range of contemporary approaches to modular construction for real-time environments, and in the process, offers valuable insights for practitioners.
Details
- Title
- Approaches to Modular Construction for Real-time Game Environments
- Authors
- Braiden Fenech (Author) - University of CanberraJustin Carter (Author) - University of Canberra
- Publication details
- Proceedings of CreateWorld 2017, pp.1-9
- Conference details
- CreateWorld 2017: Creativity on the Move (Brisbane, Australia, 29-Nov-2017 - 01-Dec-2017)
- Publisher
- AUC
- Organisation Unit
- School of Business and Creative Industries; School of Creative Industries - Legacy; University of the Sunshine Coast, Queensland
- Language
- English
- Record Identifier
- 99472706302621
- Output Type
- Conference paper
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