Conference paper
Anonymous: VR Storytelling Through Alienation and Reflexivity
Proceedings of the 25th International Symposium on Electronic Art, pp.120-128
International Symposium of Electronic Art (ISEA), 25th (Gwanju, South Korea, 22-Jun-2019–28-Jun-2019)
ISEA International
2019
Abstract
This paper describes practice-based research in the reflexive dimensions of cinematic VR, using alienation and disembodiment as rhetorical devices. Cinematic VR currently focuses on immersive illusion rather than inducing self-awareness, but VR can also create reflexive contexts for eliciting self and social reflection. Anonymous is an interactive cinematic VR that explores solitude and mortality, specifically people living and dying alone. The work plays on the technical limitations of VR technology as a narrative medium to create a sense of disembodiment and alienation, eliciting embodied reflexivity.
Details
- Title
- Anonymous: VR Storytelling Through Alienation and Reflexivity
- Authors
- Toby Gifford (Author) - Monash UniversityJon McCormack (Author) - Monash UniversitySojung Bahng (Author) - Monash University
- Publication details
- Proceedings of the 25th International Symposium on Electronic Art, pp.120-128
- Conference details
- International Symposium of Electronic Art (ISEA), 25th (Gwanju, South Korea, 22-Jun-2019–28-Jun-2019)
- Publisher
- ISEA International
- Date published
- 2019
- Organisation Unit
- School of Business and Creative Industries
- Language
- English
- Record Identifier
- 99713397302621
- Output Type
- Conference paper
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