Abstract
Establishing a Language of Diversity: Preliminary Findings
Proceedings of DiGRA Australia 2019, pp.1-4
Digital Games Research Association Australian National Conference (DiGRA), 2019 (Sydney, Australia, 12-Feb-2019–13-Feb-2019)
2019
Abstract
In response to the increased influence of independent game developers (Anthropy 2012) and interest in queer game content (Gravning 2014), queer game studies is becoming a noteworthy field of research. Studies examine the production of queer games (Harvey 2014; Shaw 2009), the response from players (Chang 2015; Condis 2015; Pulos 2013; Sundén & Sveningsson 2012), and queer representation within specific game titles (Consalvo 2003; Greer 2013; Youngblood 2013). More recently, an holistic analysis of all games featuring queer representation commenced (Shaw, et. al. 2017).
As we share conversations about diversity and representation, it is imperative that we also have a shared language—or understanding of language. Studies focused on the impact of diversity and representation in games often assume an understanding of relevant terms and concepts, or allow participants to establish their own. Shaw (2014) encountered this phenomenon in relation to definitions of ‘identification’ in the interviews in Gaming on the Edge. She found that different sources and fields—and therefore interviewees—defined identification differently and as a result, she allowed participants to define the term in their own ways. However, in addition, Shaw (2014: 69) also worked to find the ‘tying thread’ between these definitions to locate the shared understanding between participants.
Details
- Title
- Establishing a Language of Diversity: Preliminary Findings
- Authors
- Jessica Zammit (Author) - University of WollongongAlayna M Cole (Author) - University of the Sunshine Coast, Queensland
- Publication details
- Proceedings of DiGRA Australia 2019, pp.1-4
- Conference details
- Digital Games Research Association Australian National Conference (DiGRA), 2019 (Sydney, Australia, 12-Feb-2019–13-Feb-2019)
- Publisher
- Digital Games Research Association
- Date published
- 2019
- Organisation Unit
- School of Creative Industries - Legacy
- Language
- English
- Record Identifier
- 99513903502621
- Output Type
- Abstract
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22 Record Views